MIME-Version: 1.0 Content-Location: file:///C:/AECC92E5/Activate.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Activate

 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      PROGRAM ACTIVATE        =             &nb= sp;            =             &nb= sp;     Activate

      VERS. 2000-1 (APRIL 2000)   *INITIAL VERSION.        =             &nb= sp; Activate

      VERS. 2002-1 (MAY 2002)     *OPTIONAL INPUT PARAMETERS        =      Activate

      VERS. 2004-1 (JAN. 2004)    *CORRECTED ERROR - FIR= ST RECORD AFTER  Activate

        =                     =        MF=3D10 WAS MISSING.        =             Activate

        =             &nb= sp;             *ADDED INCLUDE TO DEFINE COMMON        Activate

        =             &nb= sp;             *INCREASED MAX. POINTS FROM 100,000    Activate

        =             &nb= sp;              TO 1,000,000.        =             &nb= sp;    Activate

      VERS. 2007-1 (JAN. 2007)    *CHECKED AGAINST ALL ENDF/B-VII        Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      Acknowledg= ement 2004        =               =             &nb= sp;            = Activate

      --------------------        =             &nb= sp;            =             &nb= sp; Activate

      Currently = almost all improvements to this code are based upon      Activate

      feedback from code users who report problems. This feedback        Activate

      benefits ALL users of this code, and ALL users are encouraged      Activate

      to report problems.        =             &nb= sp;            =             &nb= sp;  Activate

        =             &nb= sp;            =             &nb= sp;            =           =      Activate

      Improvemen= ts on the 2004 version of this code based on user        Activate

      feedback including,        =             &nb= sp;            =             &nb= sp;  Activate

      1) Andrej = Trkov - reported that the first record of the section    Activate

        =             &nb= sp;   after an inserted MF=3D10 was missing.        =      Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      OWNED, MAINTAINED AND DISTRIBUTED BY        =             &nb= sp;          Activate

      ------------------------------------        =             &nb= sp;          Activate

      THE NUCLEA= R DATA SECTION        =             &nb= sp;            =           Activate

      INTERNATIO= NAL ATOMIC ENERGY AGENCY        =             &nb= sp;            Activate

      P.O. BOX 100        =             &nb= sp;            =             &nb= sp;         Activate

      A-1400, VIENNA, AUSTRIA        =             &nb= sp;            =            Activate

      EUROPE        =             &nb= sp;            =             &nb= sp;            =    Activate

        =                   =             &nb= sp;            =             &nb= sp;         Activate

      ORIGINALLY WRITTEN BY        =             &nb= sp;            =              Activate

      ------------------------------------        =             &nb= sp;          Activate

      DERMOTT E. CULLEN             =             &nb= sp;            =             Activate

      UNIVERSITY OF CALIFORNIA        =             &nb= sp;            =           Activate

      LAWRENCE LIVERMORE NATIONAL LABORATORY        =             &nb= sp;        Activate

      L-159        =             &nb= sp;              =             &nb= sp;            =   Activate

      P.O. BOX 808        =             &nb= sp;            =             &nb= sp;         Activate

      LIVERMORE, CA 94550        =             &nb= sp;            =             &nb= sp;  Activate

      U.S.A.        =             &nb= sp;            =            =             &nb= sp;    Activate

      TELEPHONE  925-423-7359        =             &nb= sp;            =            Activate

      E. MAIL    CULLEN1@LLNL.GOV        =             &nb= sp;            =        Activate

      WEBSITE    HTTP://WWW.LLNL.GOV/CULLEN1        =               =        Activate=

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      AUTHORS MESSAGE        =             &nb= sp;            =             &nb= sp;      Activate

      ---------------        =             &nb= sp;            =             &nb= sp;      Activate

      THE REPORT DESCRIBED ABOVE IS THE LATEST PUBLISHED DOCUMENTATION   Activate

      FOR THIS PROGRAM. HOWEVER, THE COMMENTS BELOW SHOULD BE CONSIDERED Activate

      THE LATEST DOCUMENTATION INCLUDING ALL RECENT IMPROVEMENTS. PLEASE Activate

      READ ALL OF THESE COMMENTS BEFORE IMPLEMENTATION.        =           Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      AT THE PRE= SENT TIME WE ARE ATTEMPTING TO DEVELOP A SET OF COMPUTER Activate

      INDEPENDENT PROGRAMS THAT CAN EASILY BE IMPLEMENTED ON ANY ONE     Activate

      OF A WIDE VARIETY OF COMPUTERS. IN ORDER TO ASSIST IN = THIS PROJECT Activate

      IT WOULD BE APPECIATED IF YOU WOULD NOTIFY THE AUTHOR OF ANY       Acti= vate

      COMPILER D= IAGNOSTICS, OPERATING PROBLEMS OR SUGGESTIONS ON HOW TO  Activate<= /p>

      IMPROVE TH= IS PROGRAM. HOPEFULLY, IN THIS WAY FUTURE VERSIONS OF    Activate

      THIS PROGR= AM WILL BE COMPLETELY COMPATIBLE FOR USE ON YOUR         Activate

      COMPUTER.        =            =             &nb= sp;            =             &nb= sp; Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      PURPOSE        =             &nb= sp;            =             &nb= sp;            =   Activate

      -------        =             &nb= sp;          =             &nb= sp;            =     Activate

      THIS PROGR= AM IS DESIGNED TO CREATE FILE 10 ACTIVATION CROSS        Activate

      SECTIONS BY COMBINING FILE 3 CROSS SECTIONS AND FILE 9 MULTIPLIERS Activate<= /span>

        =             &nb= sp;            =                      =             &nb= sp;      Activate

      IN THE FOL= LOWING DISCUSSION FOR SIMPLICITY THE ENDF/B TERMINOLOGY  Activate<= /p>

      ---ENDF/B TAPE---WILL BE USED. IN FACT THE ACTUAL MEDIUM MAY BE    Activate

      TAPE, CARDS, DISK OR ANY OTHER MEDIUM.        =             =          Activate<= /o:p>

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      ASSUMPTION= S        =             &nb= sp;            =             &nb= sp;          Activate

      ----------= -        =             &nb= sp;            =             &nb= sp;          Activate

      IT IS ASSU= MED THAT THE FILE 3 AND 9 DATA HAVE BEEN LINEARIZED      Activate

      BEFORE THI= S CODE IS USED - FILE 3 AND 9 DATA CAN BE LINEARIZED     Activate

      USING PROGRAM LINEAR.        =             &nb= sp;            =              Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      IT IS ASSU= MED THAT THE FILE 9 MULTIPLIERS ARE FAIRLY SMOOTH VERSUS Activate

      ENERGY, AN= D THAT THE ACTIVATION CROSS SECTIONS FOR FILE 10 CAN BE  Activate<= /p>

      DEFINED AT EXACTLY THE SAME ENERGIES AS THE FILE 3 CROSS SECTIONS, Activate

      AND THAT T= HESE NEED MERELY BE MULTIPLIED BY THE FILE 9 TO DEFINE   Activate

      THE FILE 10 ACTIVATION CROSS SECTIONS.        =             &nb= sp;        Activate

        =               =             &nb= sp;            =             &nb= sp;            =  Activate

      ENDF/B FORMAT        =             &nb= sp;            =             &nb= sp;        Activate

      -------------        =             &nb= sp;            =             &nb= sp;        Activate

      THIS PROGR= AM ONLY USES THE ENDF/B BCD OR CARD IMAGE FORMAT (AS     Activate

      OPPOSED TO= THE BINARY FORMAT) AND CAN HANDLE DATA IN ANY VERSION   Activate

      OF THE END= F/B FORMAT (I.E., ENDF/B-I, II,III, IV, V OR VI FORM= AT). Activate

        =             &nb= sp;                     =             &nb= sp;            =       Activate

      IT IS ASSU= MED THAT THE DATA IS CORRECTLY CODED IN THE ENDF/B       Acti= vate

      FORMAT AND= NO ERROR CHECKING IS PERFORMED. IN PARTICULAR IT IS     Activate

      ASSUMED TH= AT THE MAT, MF AND MT ON EACH LINE IS CORRECT. SEQUENCE  Activa= te

      NUMBERS (C= OLUMNS 76-80) ARE IGNORED ON INPUT, BUT WILL BE        =   Activate

      CORRECTLY OUTPUT ON ALL LINES. THE FORMAT OF SECTION M= F=3D1, MT=3D451  = Activate

      AND ALL SE= CTIONS OF MF=3D3 MUST BE CORRECT. THE PROGRAM COPIES ALL   Activate

      OTHER SECT= ION OF DATA AS HOLLERITH AND AS SUCH IS INSENSITIVE TO   Activate

      THE CORRECTNESS OR INCORRECTNESS OF ALL OTHER SECTIONS.        =     Activate

        =             &nb= sp;            =             &nb= sp;            =               =  Activate

      OUTPUT FORMAT        =             &nb= sp;            =             &nb= sp;        Activate

      -------------        =             &nb= sp;            =             &nb= sp;        Activate

      ALL ENERGI= ES WILL BE OUTPUT IN F (INSTEAD OF E) FORMAT IN ORDER    Activate

      TO ALLOW ENERGIES TO BE WRITTEN WITH UP TO 9 DIGITS OF ACCURA= CY.   Activate

      COMPARISON= OF THE NORMAL ENDF/B CONVENTION OF 6 DIGITS= TO THE 9    Activate

      DIGIT OUTP= UT FROM THIS PROGRAM DEMONSTRATED THAT FAILURE TO USE    Activate

      THE 9 DIGIT OUTPU= T CAN LEAD TO LARGE ERRORS IN THE DATA DUE TO     Activate

      TRUNCATION OF ENERGIES TO 6 DIGITS DURING OUTPUT.        =           Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      CONTENTS OF OUTPUT        =             &nb= sp;            =             &nb= sp;   Activate

      ------------------        =             &nb= sp;            =             &nb= sp;   Activate

      ENTIRE EVALUATIONS ARE OUTPUT, NOT JUST THE PROCESSED DATA, E.G.,  Activate<= /p>

      ANGULAR AN= D ENERGY DISTRIBUTIONS ARE ALSO INCLUDED.        =         Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      DOCUMENTATION        =             &nb= sp;            =             &nb= sp;        Activate

      -------------        =              =             &nb= sp;            =         Activate<= /span>

      THE FACT T= HAT THIS PROGRAM HAS OPERATED ON THE DATA IS DOCUMENTED  Activate<= /p>

      BY THE ADD= ITION OF 3 COMMENT LINES AT THE END OF EACH HOLLERITH    Activate

      SECTION IN= THE FORM        =                  =             &nb= sp;          Activ= ate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      ***************** PROGRAM ACTIVATE (2007-1) ****************       Acti= vate

      FILE 10 ACTIVATION CROSS SECTIONS HAVE BEEN DEFINED BY COMBINING   Activate

      FILE 3 CRO= SS SECTIONS AND FILE 9 MULTIPLIERS. FILE 9 DELETED.      Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      THE ORDER = OF SIMILAR COMMENTS (FROM RECENT, SIGMA1 AND GROUPIE)    Activate

      REPRESENTS= A COMPLETE HISTORY OF ALL OPERATIONS PERFORMED ON       Acti= vate

      THE DATA BY THESE PROGRAMS.        =             &nb= sp;            =        Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      THESE COMM= ENT LINES ARE ONLY ADDED TO EXISTING HOLLERITH SECTIONS, Activate

      I.E., THIS PROGRAM WILL NOT CREATE A HOLLERITH SECTION. THE FORMAT Activate=

      OF THE HOL= LERITH SECTION IN ENDF/B-V DIFFERS FROM THE THAT OF      Activate

      EARLIER VE= RSIONS OF ENDF/B. BY READING AN EXISTING MF=3D1, MT=3D451    Activate

      IT IS POSS= IBLE FOR THIS PROGRAM TO DETERMINE WHICH VERSION OF      Activate

      THE ENDF/B FORMAT THE DATA IS IN. WITHOUT HAVING A SECTION OF      Activate

      MF=3D1, MT= =3D451 PRESENT IT IS IMPOSSIBLE FOR THIS PROGRAM TO        =   Activate

      DETERMINE = WHICH VERSION OF THE ENDF/B FORMAT THE DATA IS IN, AND   Activate

      AS SUCH IT= IS IMPOSSIBLE FOR THE PROGRAM TO DETERMINE WHAT FORMAT  Activate<= /p>

      SHOULD BE USED TO CREATE A HOLLERITH SECTION.        =             &nb= sp; Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      REACTION INDEX        =             &nb= sp;            =             &nb= sp;       Activate

      --------------        =           =             &nb= sp;            =           Activate=

      THIS PROGR= AM DOES NOT USE THE REACTION INDEX WHICH IS GIVEN IN     Activate

      SECTION MF= =3D1, MT=3D451 OF EACH EVALUATION.        =             &nb= sp;      Activate

        =             &nb= sp;            =                =             &nb= sp;            = Activate

      THIS PROGR= AM DOES NOT UPDATE THE REACTION INDEX IN MF=3D1, MT=3D451.   Activate

      THIS CONVE= NTION HAS BEEN ADOPTED BECAUSE MOST USERS DO NOT         Activate

      REQUIRE A CORRECT REACTION INDEX FOR THEIR APPLICATIONS AND IT WAS Activate

      NOT CONSID= ERED WORTHWHILE TO INCLUDE THE OVERHEAD OF CONSTRUCTING  Activate<= /p>

      A CORRECT REACTION INDEX IN THIS PROGRAM. HOWEVER, IF = YOU REQUIRE  Activat= e

      A REACTION= INDEX FOR YOUR APPLICATIONS, AFTER RUNNING THIS PROGRAM Activate

      YOU MAY USE PROGRAM DICTIN TO CREATE A CORRECT REACTION INDEX.     Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      SECTION SIZE        =             &nb= sp;            =             &nb= sp;         Activate

      ------------        =             &nb= sp;            =             &nb= sp;         Activate

      SECTIONS O= F MF=3D9 MULTIPLIERS ARE LIMITED TO A MAXIMUM OF 10,000    Activate

      ENERGY POINTS.        =             &nb= sp;            =             &nb= sp;       Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      THERE IS NO LIMIT ON THE NUMBER OF ENERGY POINTS IN MF=3D3 AND 10    Activate

      TABLES.        =             &nb= sp;            =             &nb= sp;            =   Activate

                =             &nb= sp;            =             &nb= sp;            =        Activate=

      SELECTION = OF DATA        =             &nb= sp;            =             &nb= sp;    Activate

      -----------------        =             &nb= sp;            =             &nb= sp;    Activate

      THE PROGRA= M PROCESSES ALL ENDF/B DATA ON A SERIES OF ENDF/B TAPES. Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      PROGRAM OPERATION        =             &nb= sp;            =             &nb= sp;    Activate

      -----------------   =           =             &nb= sp;            =             Activate

      PASS #1        =             &nb= sp;            =             &nb= sp;            =   Activate

      -------        =             &nb= sp;            =             &nb= sp;            =   Activate

      THE ENTIRE= MAT IS COPIED TO A SCRATCH FILE IN THE ENDF/B ASCII     Activate

      FORMAT AND= WHILE COPYING IT TO SCRATCH MF=3D3, 9, AND 10 ARE ALSO    Activate

      COPIED TO SEPERATE SCRATCH FILES, I.E., THERE ARE A TOTAL OF 4     Activate

      SCRATCH FI= LES - SEE THEIR DEFINITIONS BELOW.        =             &nb= sp;  Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      PASS #2        =             &nb= sp;            =             &nb= sp;            =   Activate

      -------        =             &nb= sp;            =                     =        Activate=

      IF NO MF= =3D9 MULTIPLIERS ARE FOUND DURING PASS #1, THE ENTIRE MAT    Activate

      IS COPIED FROM SCRATCH TO THE OUTPUT FILE, WITHOUT ANY CHECKS= .     Activate

        =             &nb= sp;            =             &nb= sp;            =                Activate

      IF MF=3D9 MULTIPLIERS ARE FOUND THEY ARE USED WITH MF=3D3 CROSS        Activate

      SECTIONS TO CREATE MF=3D10 ACTIVATION CROSS SECTIONS.        =         Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      FOR ANY SE= CTION OF MF=3D10 DATA FOR WHICH NO MF=3D9 MULTIPLIERS ARE    Activate

      FOUND, THE ORIGINAL MF=3D10 IS OUTPUT.        =             &nb= sp;          Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      FOR CONSIS= TENCY ALL MF=3D9 MULTIPLIERS ARE DELETED, I.E., THEY ARE   Activate

      NOT INCLUD= ED IN THE OUTPUT.        =             &nb= sp;            =        Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      KEEP EVALU= ATED DATA POINTS        =             &nb= sp;            =         Activate

      --------------------------        =             &nb= sp;            =         Activate

      THE FILE 10 OUTPUT WILL BE AT EXACTLY THE SAME ENERGY POINTS AS    Activate

      THE FILE 3= CROSS SECTIONS USED TO DEFINE THE FILE 10 ACTIVATION    Activate

      CROSS SECTIONS.        =             &nb= sp;            =             &nb= sp;      Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      INPUT FILE= S        =                    =             &nb= sp;            =     Activate

      ----------= -        =             &nb= sp;            =             &nb= sp;          Activate

      UNIT  DESCRIPTIO= N        =             &nb= sp;            =             &nb= sp;    Activate

      ----  -----------        =             &nb= sp;          =             &nb= sp;      Activate

         2  INPUT LINES (BCD - 80 CHARACTERS/RECORD)        =              Activate

        10  ORIGINAL ENDF/B DAT= A (BCD - 80 CHARACTERS/RECORD)        =     Activate

        =             &nb= sp;            =             &nb= sp;                  =          Activate<= /o:p>

      OUTPUT FILES        =             &nb= sp;            =             &nb= sp;         Activate

      ------------        =             &nb= sp;            =             &nb= sp;         Activate

      UNIT  DESCRIPTION        =             &nb= sp;            =                  Activate

      ----  -----------        =             &nb= sp;            =             &nb= sp;    Activate

         3  OUTPUT REPORT (BCD -= 120 CHARACTERS/RECORD)        =           Activate

        11  FINAL ENDF/B DATA (= BCD - 80 CHARACTERS/RECORD)        =        Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      SCRATCH FILES        =             &nb= sp;            =             &nb= sp;        Activate

      -------------        =             &nb= sp;            =             &nb= sp;        Activate

      UNIT  DESCRIPTION        =             &nb= sp;            =             &nb= sp;    Activate

      ----  -----------        =             &nb= sp;            =             &nb= sp;    Activate

        12  SCRATCH FILE FOR AL= L MAT (BCD - 80 CHARACTERS/RECORD)        Activate

        14  SCRATCH FILE FOR MF= =3D3 DATA (BCD - 80 CHARACTERS/RECORD)      Activate

        15  SCRATCH FILE FOR MF= =3D9 DATA (BCD - 80 CHARACTERS/RECORD)      Activate

        16  SCRATCH FILE FOR MF= =3D10 DATA (BCD - 80 CHARACTERS/RECORD)     Activate

        =             &nb= sp;           =             &nb= sp;            =             &nb= sp;   Activate

      OPTIONAL STANDARD FILE NAMES (SEE SUBROUTINE FILEIO)        =        Activate

      ----------------------------------------------------        =        Activate

      UNIT  FILE NAME        =              =             &nb= sp;            =       Activate

      ----  ----------        =             &nb= sp;            =             &nb= sp;     Activate

        2   ACTIVATE.INP        =             &nb= sp;            =             &nb= sp;   Activate

        3   ACTIVATE.LST        =                     =             &nb= sp;        Activate

       10   ENDFB.IN        =             &nb= sp;            =             &nb= sp;       Activate

       11   ENDFB.OUT        =             &nb= sp;            =             &nb= sp;      Activate

       12   (SCRATCH)        =             &nb= sp;                   =             Activate

       14   (SCRATCH)        =             &nb= sp;            =             &nb= sp;      Activate

       15   (SCRATCH)        =             &nb= sp;            =             &nb= sp;      Activate

        =             &nb= sp;            =             &nb= sp;            =              =   Activate

      INPUT PARAMETERS        =             &nb= sp;            =             &nb= sp;     Activate

      ----------------        =             &nb= sp;            =             &nb= sp;     Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      LINE  COLS.  DESCRIPTION        =             &nb= sp;            =           Activate

      ----  -----  -----------        =             &nb= sp;            =           Activate

         1   1-60  ENDF/B INPUT DATA FILENAME        =             &nb= sp;       Activate

         =           (STANDARD OPTION =3D ENDFB.IN)        =             &nb= sp;     Activate

         2   1-60  ENDF/B OUTPUT DATA FILENAME        =             &nb= sp;      Activate

        =            (STANDARD OPTION =3D ENDFB.OUT)        =             &nb= sp;    Activate

        =            =             &nb= sp;            =             &nb= sp;            =     Activate

      ANY NUMBER= OF PAIRS OF INPUT LINES MAY BE USED, TO PROCESS ANY     Activate

      NUMBER OF = ENDF/B TAPES, ONE AFTER ANOTHER.        =             &nb= sp;    Activate

        =                      =             &nb= sp;            =             &nb= sp;      Activate

      EXAMPLE IN= PUT NO. 1        =             &nb= sp;            =             &nb= sp;  Activate

      -------------------        =             &nb= sp;            =             &nb= sp;  Activate

      PROCESS EN= DF/B TAPES NAMED, TAPE121, TAPE122, AND TAPE123, AND     Activate

      NAME THE O= UTPUT FILES ACTIVATE121, ACTIVATE122, AND ACTIVATE123.   Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      IN THIS CA= SE THE FOLLOWING 6 INPUT LINES ARE REQUIRED        =       Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

  TAPE121        =             &nb= sp;            =             &nb= sp;            =       Activate

  ACTIVATE121        =             &nb= sp;            =              =             &nb= sp; Activate

  TAPE122        =             &nb= sp;            =             &nb= sp;            =       Activate

  ACTIVATE122        =             &nb= sp;            =             &nb= sp;            =   Activate

  TAPE123        =             &nb= sp;            =             &nb= sp;              =     Activate

  ACTIVATE123        =             &nb= sp;            =             &nb= sp;            =   Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      EXAMPLE IN= PUT NO. 2        =             &nb= sp;            =                Activate

      -------------------        =             &nb= sp;            =             &nb= sp;  Activate

      SAME AS THE ABOVE CASE, EXCEPT THAT IN THIS CASE THE ORIGINAL      Activate

      3 TAPES AR= E IN A DIRECTORY NAMED \ENDFB6\ORIGINAL, AND THE         Activate

      RESULTS WI= LL BE WRITTEN INTO A DIRECTORY NAMED \ENDFB6\ACTIVATE.   Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

      IN THIS CA= SE THE FOLLOWING 6 INPUT LINES ARE REQUIRED        =       Activate

                 =             &nb= sp;            =             &nb= sp;            =       Activate

  \ENDFB6\ORIGINAL\TAPE121        =             &nb= sp;            =             &nb= sp; Activate

  \ENDFB6\ACTIVATE\ACTIVATE121        =             &nb= sp;            =           Activate

  \ENDFB6\ORIGINAL\TAPE122        =             &nb= sp;            =             &nb= sp; Activate

  \ENDFB6\ACTIVATE\ACTIVATE122        =             &nb= sp;            =           Activate

  \ENDFB6\ORIGINAL\TAPE123        =             &nb= sp;            =             &nb= sp; Activate

  \ENDFB6\ACTIVATE\ACTIVATE123        =             &nb= sp;            =           Activate

        =             &nb= sp;            =             &nb= sp;            =             &nb= sp;  Activate

 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Activate